top of page
Frame 51.png
Frame 92.png

Role

Timeline

Team

Tools

Industrial Designer

UX Designer

UX Reaearcher

Mar - May, 2021

Yilin Lee, Mingrui Zhang

Figma

C4d

Overview

This project is a sponsored collaboration with DJI. Within this initiative, I developed a new youth robotics programming curriculum with the theme "AI HOSPITAL." By seamlessly integrating learning content into narrative scenarios and combining virtual and physical products to facilitate learning, we aimed to stimulate children's learning interest, enhance learning efficiency, and thereby achieve the objectives of STEAM education.

Problems

A lack of competitiveness

The existing DJI Education Robot manual is not suitable for children aged 7-12, and the curriculum design fails to leverage the advantages of DJI Education Robots.

This results in a lack of competitiveness for DJI's robot programming courses compared to similar products in the market.

界面 1.png

Better Teaching Effectiveness and User Experience

***

1. Enhance the competitiveness of DJI's robot programming courses among similar products.

2. Increase the course's engagement and students' learning efficiency.

3. Reduce the difficulty of teaching for instructors.

Goals

AI Hospital

hospital status

Frame 12 7.png

In 2070, a rare and infectious virus has struck the city. Lead the robots in the AI hospital to address various crises and aid in human survival!

Frame 66.png

Check

Learn

Advance

Accompli-sh

Earn

Buy

Before class

During class

After class

Frame 67.png
Frame 80.png
Frame 81.png
Frame 85.png
Frame 86.png
Frame 82.png
Frame 83.png
Frame 84.png

hospital status

new

knowledge

plot

mission

rewards

props

Before class

錨點 1

#01 Gamification and Growth Design

The combination of online growth-oriented games and offline courses encourages users to actively explore, fostering a learning motivation beyond a singular user experience.

Frame 89.png
Frame 91.png

Before

After

#02 Teaching Aid

Provide Robomaster with space for activities and task execution, as well as physical props for enhancing students' sense of experience.

Before

After

Frame 87.png
Frame 88.png

#03 Expandable Class

It is expandable in terms of functions and teaching syllabus, including logical thinking content with certain difficulty (machinery, mathematics, programming, etc)

Scroll to see the process

Frame 93.png

01 Background

                  's Education Robot bridges the digital world with the real one, bringing abstract theories to life through practical operations, but lack of a cutting-edge and inspiring way.

dji 11.png

Main Products

a344eee55812f838174b9aba4448bc7a_ultra_e

The RoboMaster S1 is a game-changing educational robot built to unlock the potential in every learner.

af4ab6b9ceee79711e7061dffdd661ad_ultra_e

02 Research

How do students currently utilize Robomaster for learning?

We completed our preliminary research by investigating Huying Primary School and Jianglai RoboMaster Club in Dongguan. We participated in class with students, talked with teachers and operated DJI Robomaster EP by scratch programming

# Painpoints

  • The teaching process is not effective enough.

  • Students are always distracted.

  • It is difficult to understand the guidance cards of Dji TT Drone.

  • Not all students can get help from teachers within a limited time.

  • The rule is relatively simple.

  • Students care too much about winning, and losers get frustrated.

  • It is hard to tell who is the winner.

Frame 128.png
Frame 103.png
錨點 2
interface

What makes a "good" course for                             ?

We interviewed students, parents and staff of the Jianglai RoboMaster Club to learn much about their experience and expectation.

# Students

Rules should enhance the sense of experience and arouse students’ interest.

Task design needs to allow students to apply what they have learned, while leaving ample room for development.

# Parents

Cultivate students’ sense of teamwork and social skills

Frame 97.png
Frame 96.png
Frame 95.png

"I want to create a game with interesting rules by myself..."

                         "It also important for kids to learn how to communicate                            with others in a team...."

       "Our teaching aids, the carpet, is really too hard

       to move in the classroom..."

# Staff

Teaching aids that are easy to disassemble and share

Reduce training costs.

How did other products solve those painpoints?
What are advantages of DJI Education Robotics and how can these advantages be amplified?

# Insights

  • Situational courses can enhance students’ enthusiasm, and linkages between courses increase learning motivation.

 

dji 11.png

  • DJI education robot with rich functions can provide a variety of ways to play, which is more suitable for long-term courses.

image 38.png

Curriculum system

Curriculum system

Students of different ages have different teaching aids and courses

Relatively independent curriculum tasks
Short course cycle

image 39.png

Mbot as a teaching aid, corresponds to different courses

Four independent scenarios and their applications
Relatively long course cycle

dji 12.png

DJI robot, as a teaching aid, corresponds to different courses

Scene tasks, progressive learning
Long course cycle

Hardware

Based on Lego, intelligent components are added

Mbot is powered by microcontroller CyberPi and built-in sensors

Hardware advantage

Free, requires manual dexterity and design ability

Multiple expansion modules, involving mathematics, physics and other fields

RoboMaster S1 /RoboMaster TT Drone

Powerful function/need basic programming ability/long lifetime

Software platform

Platform advantag

Each series of hardware has a corresponding software platform

Complete teaching process

Mblock editor

Complete teaching process and various themes

RoboMaster simulator/ DJI education platform

Simulator can run without hardware

Integration of virtual and real worlds

competitive product analysis

Rectangle 4234.png

03
Design Summary

Current classes are lack of...

01.Interest-The rule design of the course lacks interest and cannot arouse students’ interest in learning.

02.Sustainability-The rule design of the course lacks interest and cannot arouse students’ interest in learning.

03.Initiative-The existing evaluation method is single, which will reduce the enthusiasm of students. The linear curriculum ignores the choice of students, which is not conducive to the cultivation of interest.

04.Creativity-In the course, there is a lack of design that can show students’ creativity.

05.Integrity-The course content and organizational form are not clear enough, with high requirements for teachers and high training costs.

Here are some opportunities...

Gamification design is introduced.

Modular sand tables of teaching aids are used and modified in accordance with the course content.

The gamification design incorporates reward point and growth model, which can enhance students’ sense of achievement.

By adding elective courses, the course content and direction are enriched. Students engage in interest-based learning.

The design of teaching aids and tasks directly reflects the content of the students’ own design.

Clear syllabus, teaching process and usage of auxiliary teaching aids

04

STEAM Education Curriculum
For DJI educational robots

Gamification and Growth Design

Users are encouraged to engage in active exploration, rather than a single use experience, enhancing learning motivation.

Teaching Aid

Provide Robomaster with space for activities and task execution, as well as physical props for enhancing students' sense of experience.

Expandable Class

It is expandable in terms of functions and teaching syllabus, including logical thinking content with certain difficulty (machinery, mathematics, programming, etc)

Frame 99.png

Scenario

Scenario

Scenario

Scenario

AI Hospital

Virus crisis

PBL class

Rule

Robomaster simulator

Sand table

Prop

Course structure

With the model of basic courses + elective courses, students are encouraged to use the right of choice and carry out interest-driven learning.

  • This set of courses includes 20 class hours of A basic part and 28 class hours of B advanced part.

  • After mastering the basic courses in Part A, students choose 2-4 elective courses.

  • After the course is over, the teaching aids are recycled for reuse.

Frame 100.png

Part A: Basics

Part B: Advanced

2-4 optional courses

A1
Introduction
A2
Robot motion control
Mecanum wheel principle
A3
Principles of robot vision
Sensor principle
A4
Operation of robotic arm
Structural design
A5
Operation of launch pad
Programming basics

B1
PID control
Remote communication
B2
Operation of robotic arm
Drone basics
B3
Principles of autonomous driving
First aid knowledge
B4
Sensor application
Programming (advanced)

Service Blueprint

Study in groups

5-8
students

2-4
robots

Frame 101.png

Program controls robots

Update of online data

Data updates for the online store

DJI education platform

DJI program
platform

Points rule
Growth rule

Plot design

Virtual store

Continuous operation of online hospitals

Online class

Simulator interface

Support Process

Computer

Computer

Computer

Sand table

Robot

Reward

Props

Student

Journey

Line of interaction

Check hospital status

Learn knowledge

Advance plot

Front Stage 

Reaction

Teachers maintain the classroom order

Teachers help
students

Accomplish mission

Earn rewards

Q&A

Teachers distribute
rewards

Buy props

Teachers distribute props

Line of visibility

Check hospital status

Group discussion

Assemble sand table

Programming

Get physical props

Get parts of sand table

Backstage
Action

Line of internal interaction

Interface

01 Information architecture

02 Low-Fi

Based on DJI educational platform, gamification design combines hospital management tasks with learning platform.

Frame 105.png
Frame 107.png

03 Interface

Frame 106.png

Teaching aid

Frame 108.png

01 Props

02 Sand Table

On the sand table, Robomaster EP and TT Drone are used. Assembled parts provide a variety of scenes. Students can use their robots to complete different tasks on the sand table.

Frame 109.png
Frame 110.png
Frame 111.png

Sample

userlmn_1595ec3520fbbb90fb1bff101cf8cae2.png
userlmn_bb107e1c0a48486a2329e6fcc89781a4.png

= Let's build something impactful.

Linkedin

Youtube

©2023 Mingrui Zhang 

bottom of page